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And once you commit to an action, you have to wait a second before doing something else. Your middle blocker can block, and then your back row player can stand in place to receive the ball normally, dive for the ball if it's being spiked straight down or being tipped short, or step back to bump up the ball if it tips off the blocker or is being spiked/tipped long. So even though there are only four moves you need to remember on defense-block, short receive, normal receive, and long receive-there are actually dozens of outcomes you have to prepare for.
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There are multiple serves in Spikair as well. The spiker can change the timing of their attack as well, purposely hitting a smidge early or late-not so much that they miss, but enough that the ball is hit at a different speed. Plus, the spiker can forgo a spike to instead tip the ball over a block in three different ways: a normal tip, a short tip, and a long tip. But the game makes the process more complex by allowing each spiker to spike in three different ways: There's a normal spike, a short spike, and a long spike. In Spikair, there are three potential attackers you have to watch out for while on defense (four if you count a setter dump, in which the setter just tips the ball over the net themselves instead of passing it to a spiker). And so we were talking about a 6v6 vs 4v4 format, and we chose 4v4 because it was much easier for us to do and because Hyper V-Ball only has four players, and still managed that 6v6 indoor feeling, which is all mind games-the block versus the set and the spiker versus the defender." You have to be careful, though, because the opposite is true, too-a slight mistiming will lead to a bad pass or weak attack, and completely getting the timing wrong will cause your players to miss the ball entirely.Ĭhollet and Chardevel looked at plenty of other volleyball games when designing Spikair, with 1992's Hyper V-Ball being a primary inspiration. Merely pressing the required buttons in the right order is enough to play, but correctly timing those button presses can change the speed of the ball, allowing you to pull off more advanced attacks, like a hard-to-block quick spike. An attack can only begin if you manage to receive the ball and successfully pass to your setter, allowing you to then direct your setter to get the ball to the middle blocker, back row receiver, or outside hitter-all of whom can spike the ball. Much like real-world volleyball, your goal is to make the ball hit the ground on your opponent's side of the court with an attack, scoring you a point. In Spikair, each match is four-vs.-four, and you control all four players on your side of the court.
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But the basics-like setting the ball up-are simple. "We have little mechanics which take longer to learn. "I wanted people to play our game," Chollet told GameSpot. It's easily my most-played game on my Steam Deck.ĭeveloped by Choc Abyss-a studio of two: Clément Chardevel and Joé Chollet-Spikair Volleyball is one of those easy-to-learn-but-difficult-to-master games. I've put over 22 hours into the demo as of this writing. Thankfully, the opposing setter wasn't right next to the net so I didn't have to worry about a dump attack. There's a free demo on Steam where you can play quick games against a computer-controlled opponent that typically last anywhere between two and six minutes. It's an upcoming volleyball simulator set to launch in early access later this year. It was like a dozen games down, but I found it: Spikair Volleyball. When it comes to volleyball, there's no greater delight than the mind games of it.Īnd wouldn't you know, I found it.
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No, I want the exhilaration of pulling off a combination attack, the satisfaction of performing a quick that unsettles my opponent, and the joy of reading an attacker well enough to dig up a spike and keep a rally going. And, granted, horny has its place, but that's not what I want from a volleyball game right now. I would not use "good" to describe most of them-horny is probably a better term, which I've since learned from my friends who play a lot of PC games is an apt descriptor for a lot of what you can find on Steam.
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But before I got to the good stuff before I delved into the likes of Neon White, Valheim, or Frostpunk for the first time, I had to know: Does Steam have any good volleyball games?Īs it turns out, Steam has a lot of volleyball games. Like many a console gamer, I'd heard the stories-that Steam supposedly housed tens of thousands of games, with all manner of quality-and I was ready to discover that for myself. So there I was with a brand-new Steam Deck in hand, ready to finally see what all the fuss was about when it came to PC gaming.
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